Guide the sheep back to the shepherd

A charming puzzle game with nearly 300 levels. Play right in your browser – on computer, tablet or phone. No installation, no ads and now free to play!

Start Woolcraft
Woolcraft gameplay: sheep hopping across grass and water towards the shepherd
Tips - how to playClick to read the guide

Woolcraft - the goal

The shepherd and a sheep on neighbouring blocks

The main goal is to guide all the sheep back to the shepherd.

How to control the sheep

You have arrows that point up, down, left and right to control the sheep.

Arrow buttons pointing left, down, up and right

If there is more than one sheep in the puzzle, they will all move in the same direction at the same time. The sheep will also move as far as they can in that direction before they stop.

Four sheep

This is important: once the sheep start to move, you can't stop them!

Water is dangerous!

A sheep in the water

If a sheep hits the water, it will die. So read on to learn how to avoid that!

Change the world

Digging

Digging is one big thing in Woolcraft. You can always dig away a square of grass by tapping it. And remember to dig before you order the sheep in any direction – once the sheep are moving, you can't do anything until all sheep have stopped.

A finger tapping a grass block to dig it away

Digging is how you stop and control how far the sheep will go. They only jump on grass, stone bridges and, sadly, water... They will never jump out of the screen or onto another sheep.

A row of blocks with a bush, a sheep, a mole hole and a stone bridge

However, you can't dig away a block of grass if it is occupied by something (see the picture above).

Findings

Sometimes you will find something useful when you dig – useful and often critical to solving the puzzle. Just tap the findings and they are ready to be used. In the top right corner you can see how many of each item you have found.

A stone and a seed lying on dug-up soil

Crafting

The stone can be used to build bridges over water and the seed to plant bushes.

A stone becomes a stone bridge, a seed becomes a bush

To plant a bush

Tapping a grass block to plant a bush

If you have found a seed, you can tap a square of grass to plant a bush. The bush is perfect when you want to stop a single sheep. When a sheep comes to the bush, it will stop to eat it.

If there are sheep behind the one that is eating, they will stop too.

But what if you want to dig when you have found a seed? To disable planting bushes, just tap the "bush counter" in the top right. When you want to plant bushes again, just tap it once more.

The bush counter being switched off and on

To build a bridge

Tapping a water block to build a bridge

Bridges can only be built over water. Tap the water square where you want a bridge.

Undoing

You can always undo a bridge or a bush by tapping it again. But if you do anything else, undoing is no longer possible.

Mr Mole in a hole

A sheep being knocked from one mole hole to the other

Mr Mole does not like it when sheep jump on one of his holes. If they do, he will come up (really quick) from the dark and knock the guilty ones high up in the air. The sheep will always land on the other hole, and after that they will continue in the same direction as before.

The Black Sheep

A black sheep next to a stone bridge

The Black Sheep is a very special one. He will never do what you want, but he is easy to understand. He always does the opposite: if you want the sheep to go left, he will go right; if you want it to go up, he will go down; and so on.

The oil

In some levels it's up to you to decide which sheep will become the black one. If there is an oil spot on a square and a sheep stops on it, that sheep will turn black...

Water

On some levels you will find bubbles and rafts on the water.

Bubbles. A bubble floats on a water square and works as a one-time stepping stone. A sheep can jump onto a bubble and carry on, but the bubble pops as soon as the sheep leaves it – and then it is just dangerous water again. If a sheep has to stop on a bubble, it will fall into the water, so make sure it can jump on from there.

Rafts. A raft is a safe place to stand on the water. Sometimes you will find building materials for a raft under the grass: tap it and build the raft, then drag it onto a water square. Before you send the sheep off, you can drag a raft to any other empty water square – but not onto a bridge, a bubble or a square where a sheep is standing.

Dragging a raft from one water square to the next; a sheep says: Nice! A handy raft!

Tips

Some levels are hard to solve, but not impossible! Here are some tips:

  • Always try all directions – not just the obvious ones.Perhaps you need to go back and then forward to the shepherd.
  • Always dig away all squares of grass – it's the first thing you should do!See where there are findings you can use (then hit Retry).
  • Look at the squares of grass when a sheep jumps on them.If a square rumbles, there is something under it!
  • Tap the sheep if they stand on a square of grass!If the square rumbles, there is something under it!
  • It is possible to plant a bush on a square of grass even if a sheep is standing on it!
  • If there are bushes on the level from the beginning...Move a sheep to one and see if there is something under the grass!

...and remember: this is a puzzle game. You will think a lot! But when you solve a level, you will get your reward, because it feels so good! "Damn, you are a smart one!"

Good luck!
Patrik Holmström
Creator of Woolcraft

Play anywhere

Woolcraft works in modern browsers on both computers and phones. Add it to your home screen and it starts like an app.

Progress code: Your progress is saved automatically. To continue on another device, enter your personal code in the game – you will find it on the start page. Keep your code private.

Ready to help the sheep get home?

It only takes one click to get started.

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